Bevy Programming: Basics

This sub-chapter covers the absolute essentials of Bevy programming -- the minimum concepts you need to get started.

Every Bevy project, no matter how simple, requires you to be familiar with these concepts.

You could conceivably make something like a simple game-jam game or prototype using just the concepts presented in this sub-chapter.

As your project grows, you will likely quickly run into the need for some of the topics in the following Next Steps sub-chapter.